Tag: games
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Monolith Productions—where they came from, how their spirit ripples out now, and where kindred creative energy is still flickering out there in the indie wilds of game design
Monolith was itself a creative organism long before it became a corporate subsidiary. Born in 1994 in Kirkland, Washington, it wasn’t just another shooter factory—its founders were engineers and gamers deeply embedded in the demo and early 3D tech scenes. They built Blood, Claw, Shogo, No One Lives Forever, F.E.A.R., Condemned, over the years—with each…